Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library
    Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library
    Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library
    Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library
    Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh - Gaming Library

About The Item

The Game Description

Epic Spell Wars is back with Melee at Murdershroom Marsh! Fully compatible with the previous releases, or played standalone, this latest set has all new mayhem and explosions to scratch that spell-building itch. Features two new keywords: Cantrip and Bad Trip. Cantrips are spells that can be played out of your hand at the cost of discarding other cards. Great for when you hand is jammed with too many cards of one type. Bad Trip is all about the colors, man. If your spell contains four or more different glyphs, a Bad Trip card resolves twice! You can get that pretty easily as half of the Delivery Spells are DUAL GLYPHED. Boom! See, explosions. The other half of the Deliveries are Creatures. Yes, they are back!!!!

Designer: Matt Hyra, Cory Jones
Publisher: Cryptozoic Entertainment
Number of Players: 2-6
Playing Time: 30 minutes
Recommended Age: 15+
Mechanisms: Dice Rolling, Hand Management, Player Elimination, Take That

The Game Description

Epic Spell Wars is back with Melee at Murdershroom Marsh! Fully compatible with the previous releases, or played standalone, this latest set has all new mayhem and explosions to scratch that spell-building itch. Features two new keywords: Cantrip and Bad Trip. Cantrips are spells that can be played out of your hand at the cost of discarding other cards. Great for when you hand is jammed with too many cards of one type. Bad Trip is all about the colors, man. If your spell contains four or more different glyphs, a Bad Trip card resolves twice! You can get that pretty easily as half of the Delivery Spells are DUAL GLYPHED. Boom! See, explosions. The other half of the Deliveries are Creatures. Yes, they are back!!!!

Designer: Matt Hyra, Cory Jones
Publisher: Cryptozoic Entertainment
Number of Players: 2-6
Playing Time: 30 minutes
Recommended Age: 15+
Mechanisms: Dice Rolling, Hand Management, Player Elimination, Take That

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Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh

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₱1,650.00
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₱1,650.00
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