





About The Item
Continuing our journey of learning through casual tournaments — Come and join fellow fans for a fun, beginner-friendly battle! Summon, Roll, Have Fun, Repeat!
Minimum Players: 4
Maximum Players: 12
Schedule: September 13, Saturday, 12 NN - 5 PM
Venue: Uptown Mall
Format: Bring 3 Base Decks, Swiss rounds based on player count
Time Limit per round: 60 mins
Fee: P350 includes TOURNAMENT PLAY +1 Mercenary Promo Card
SETUP:
In the 3-Deck select format, players bring 3 base faction decks. At the start of each round, players reveal their 3 decks to one another. Both players simultaneously select 1 of their opponent’s decks to ban. Then, both players simultaneously select which of their own 2 remaining decks they will play that round.
NOTE: In addition to bringing their deck(s) to the event, players should also bring their own supply of dice and tokens. If you can bring your player boards/playmats, that would significantly help the tournament setup!
SCHEDULE:
Time |
Activity |
12:00 NN - 12:20 PM |
Tournament Briefing and Registration |
12:20 PM - 1:20 PM |
Swiss Match 1 |
1:20 PM - 2:20 PM |
Swiss Match 2 |
2:20 PM - 2:40 PM |
Break |
2:40 PM - 3:40 PM |
Swiss Match 3 |
3:40 PM - 4:40 PM |
Swiss Match 4 (if more than 8 players) |
TOURNAMENT RULES:
The tournament follows the official rules, Organized Play Rules v1.0 and FAQ, which are found on the Summoner Wars website (Summoner Wars Second Edition Rulebook v1.2).
Any time a card receives damage or a boost, the owner of that card is responsible for placing tokens from their supply onto the card. When tokens are removed from a card, the tokens are returned to the owner’s supply. Card sleeves are not required for Organized Play as long as a player’s deck has no marks or inconsistencies that could distinguish one card from another. The TO may elect to require sleeves be used by a player if their deck fails to meet the TO’s standards and sleeves that are used by players must be in good condition with no wear and tear.
TIME LIMIT:
Each pair of players uses a chess clock or a chess clock app. Set each side of the chess clock to 30 minutes per player. Chess clocks begin with the first player at the start of the first turn of the game. Once a player’s turn
is over, they should hit their chess clock to pass time to the other player. Once time runs out for one player, they immediately lose the game at the end of their turn unless they win during that turn.
After each match, players should update their match sheets by recording the winner, loser, and how many blood points each player scored. Winning players score 25 blood points, and losing players score blood points equal to the number of wound tokens on their opponent’s summoner at the end of the game. When recording a bye, the player’s “opponent” scores 0 blood points. The TO should confirm the validity of the results, then collect all match sheets to determine the next round pairings.
PRIZE:
Winner: 1 Summoner Wars Deck Box
Participation: 1 Mercenary Promo Card each
Continuing our journey of learning through casual tournaments — Come and join fellow fans for a fun, beginner-friendly battle! Summon, Roll, Have Fun, Repeat!
Minimum Players: 4
Maximum Players: 12
Schedule: September 13, Saturday, 12 NN - 5 PM
Venue: Uptown Mall
Format: Bring 3 Base Decks, Swiss rounds based on player count
Time Limit per round: 60 mins
Fee: P350 includes TOURNAMENT PLAY +1 Mercenary Promo Card
SETUP:
In the 3-Deck select format, players bring 3 base faction decks. At the start of each round, players reveal their 3 decks to one another. Both players simultaneously select 1 of their opponent’s decks to ban. Then, both players simultaneously select which of their own 2 remaining decks they will play that round.
NOTE: In addition to bringing their deck(s) to the event, players should also bring their own supply of dice and tokens. If you can bring your player boards/playmats, that would significantly help the tournament setup!
SCHEDULE:
Time |
Activity |
12:00 NN - 12:20 PM |
Tournament Briefing and Registration |
12:20 PM - 1:20 PM |
Swiss Match 1 |
1:20 PM - 2:20 PM |
Swiss Match 2 |
2:20 PM - 2:40 PM |
Break |
2:40 PM - 3:40 PM |
Swiss Match 3 |
3:40 PM - 4:40 PM |
Swiss Match 4 (if more than 8 players) |
TOURNAMENT RULES:
The tournament follows the official rules, Organized Play Rules v1.0 and FAQ, which are found on the Summoner Wars website (Summoner Wars Second Edition Rulebook v1.2).
Any time a card receives damage or a boost, the owner of that card is responsible for placing tokens from their supply onto the card. When tokens are removed from a card, the tokens are returned to the owner’s supply. Card sleeves are not required for Organized Play as long as a player’s deck has no marks or inconsistencies that could distinguish one card from another. The TO may elect to require sleeves be used by a player if their deck fails to meet the TO’s standards and sleeves that are used by players must be in good condition with no wear and tear.
TIME LIMIT:
Each pair of players uses a chess clock or a chess clock app. Set each side of the chess clock to 30 minutes per player. Chess clocks begin with the first player at the start of the first turn of the game. Once a player’s turn
is over, they should hit their chess clock to pass time to the other player. Once time runs out for one player, they immediately lose the game at the end of their turn unless they win during that turn.
After each match, players should update their match sheets by recording the winner, loser, and how many blood points each player scored. Winning players score 25 blood points, and losing players score blood points equal to the number of wound tokens on their opponent’s summoner at the end of the game. When recording a bye, the player’s “opponent” scores 0 blood points. The TO should confirm the validity of the results, then collect all match sheets to determine the next round pairings.
PRIZE:
Winner: 1 Summoner Wars Deck Box
Participation: 1 Mercenary Promo Card each
Summoner Wars Tournament - Casuals
- Regular price
- ₱350.00
- Sale price
- ₱350.00
- Regular price
-
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Recommended Experience Level



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