About The Item

The Game Description

Prepare yourself for an electrifying showdown this October 2025 as we bring you the High Stakes – Summoner Wars Tournament! Step into an arena where skill meets strategy, and every move could tip the balance between victory and defeat. Expect fierce battles, unexpected twists, and moments that will keep you on the edge of your seat.

From nail-biting matchups to exclusive surprises awaiting our challengers and spectators alike, this is more than just a competition—it’s a celebration of passion, mastery, and the spirit of Unmatched.

Mark your calendars, sharpen your strategies, and get ready to make history. Stay tuned—full event details and registration information will be revealed soon!

Maximum Players: 36 
Schedule: October 4, Saturday, 11 AM - 6 PM
Format: 3 to 4 Swiss Rounds
Time Limit per game: 60 mins
Fee: P350

REGISTRATION & TABLE ASSIGNMENTS:

Players must register before the first game at the registration booth from 11:00 AM to 11:20 AM. You must then proceed to your assigned table, where a Judge will confirm your presence via roll call. Absence in the assigned table during roll call will mean an automatic loss. 

Time

Activity

11:00 AM - 11:20 AM

Tournament Briefing and Registration

11:20 NN - 12:20 NN

Swiss Match 1

12:20 PM - 1:20 PM

Swiss Match 2 

1:20 PM - 1:50 PM

Break

1:50 PM - 2:50 PM

Swiss Match 3

2:50 PM - 3:50 PM

Swiss Match 4

3:50 PM - 4:50 PM

Swiss Match 5 (if more than 16 players)

*The schedule is subject to change depending on the number of players, and matches may finish earlier than anticipated.

SETUP:

In the 3-Deck select format, players bring 3 base faction decks. At the start of each round, players reveal their 3 decks to one another. Both players simultaneously select 1 of their opponent’s decks to ban. Then, both players simultaneously select which of their own 2 remaining decks they will play that round.

In addition to bringing their deck(s) to the event, players should also bring their own supply of dice and tokens.

TOURNAMENT RULES

The tournament follows the official rules and FAQ, which are found on the Summoner Wars website (Summoner Wars Second Edition Rulebook v2).

Any time a card receives damage or boost, the owner of that card is responsible for placing tokens from their supply onto the card. When tokens are removed from a card, the tokens are returned to the owner’s supply.


TIME LIMIT:

Each pair of players uses a chess clock or a chess clock app. Set each side of the chess clock to 30 minutes per player. Chess clocks begin with the first player at the start of the first turn of the game. Once a player’s turn

is over, they should hit their chess clock to pass time to the other player. Once time runs out for one player, they immediately lose the game at the end of their turn unless they win during that turn.


Players are expected to play in a timely fashion with the intent of finishing each game by the time limit. Players are prohibited from stalling the game’s progress by way of excessive thinking time, delaying resolution of effects, or any other manner. The TO should be actively monitoring the progress of all games to ensure they are being played at an appropriate pace. If a player suspects their game will not be completed within the time limit at its current pace, or if their opponent is not playing in a timely fashion, they may ask for the attention of the TO. If the TO agrees that slow play is happening, they will issue a warning. If a player issued a warning for slow play repeats this behavior, they may be issued an immediate game loss by the TO.

After each match, players should update their match sheets by recording the winner, loser, and how many blood points each player scored. Winning players score 25 blood points, and losing players score blood points equal to the number of wound tokens on their opponent’s summoner at the end of the game. When recording a bye, the player’s “opponent” scores 0 blood points. The TO should confirm the validity of the results, then collect all match sheets to determine the next round pairings.

PRIZE:

1st Place: Wolfgang Steakhouse for 2 in Gift Certificates + King Arthur Pin (Glow in the Dark) + Autographed Mercenary Promo Card
2nd:  Playmat  King Arthur Pin
3rd:  Faction Deck Box + King Arthur Pin
4th:  Faction Deck Box + King Arthur Pin
Participation: Mercenary Promo Card

The Game Description

Prepare yourself for an electrifying showdown this October 2025 as we bring you the High Stakes – Summoner Wars Tournament! Step into an arena where skill meets strategy, and every move could tip the balance between victory and defeat. Expect fierce battles, unexpected twists, and moments that will keep you on the edge of your seat.

From nail-biting matchups to exclusive surprises awaiting our challengers and spectators alike, this is more than just a competition—it’s a celebration of passion, mastery, and the spirit of Unmatched.

Mark your calendars, sharpen your strategies, and get ready to make history. Stay tuned—full event details and registration information will be revealed soon!

Maximum Players: 36 
Schedule: October 4, Saturday, 11 AM - 6 PM
Format: 3 to 4 Swiss Rounds
Time Limit per game: 60 mins
Fee: P350

REGISTRATION & TABLE ASSIGNMENTS:

Players must register before the first game at the registration booth from 11:00 AM to 11:20 AM. You must then proceed to your assigned table, where a Judge will confirm your presence via roll call. Absence in the assigned table during roll call will mean an automatic loss. 

Time

Activity

11:00 AM - 11:20 AM

Tournament Briefing and Registration

11:20 NN - 12:20 NN

Swiss Match 1

12:20 PM - 1:20 PM

Swiss Match 2 

1:20 PM - 1:50 PM

Break

1:50 PM - 2:50 PM

Swiss Match 3

2:50 PM - 3:50 PM

Swiss Match 4

3:50 PM - 4:50 PM

Swiss Match 5 (if more than 16 players)

*The schedule is subject to change depending on the number of players, and matches may finish earlier than anticipated.

SETUP:

In the 3-Deck select format, players bring 3 base faction decks. At the start of each round, players reveal their 3 decks to one another. Both players simultaneously select 1 of their opponent’s decks to ban. Then, both players simultaneously select which of their own 2 remaining decks they will play that round.

In addition to bringing their deck(s) to the event, players should also bring their own supply of dice and tokens.

TOURNAMENT RULES

The tournament follows the official rules and FAQ, which are found on the Summoner Wars website (Summoner Wars Second Edition Rulebook v2).

Any time a card receives damage or boost, the owner of that card is responsible for placing tokens from their supply onto the card. When tokens are removed from a card, the tokens are returned to the owner’s supply.


TIME LIMIT:

Each pair of players uses a chess clock or a chess clock app. Set each side of the chess clock to 30 minutes per player. Chess clocks begin with the first player at the start of the first turn of the game. Once a player’s turn

is over, they should hit their chess clock to pass time to the other player. Once time runs out for one player, they immediately lose the game at the end of their turn unless they win during that turn.


Players are expected to play in a timely fashion with the intent of finishing each game by the time limit. Players are prohibited from stalling the game’s progress by way of excessive thinking time, delaying resolution of effects, or any other manner. The TO should be actively monitoring the progress of all games to ensure they are being played at an appropriate pace. If a player suspects their game will not be completed within the time limit at its current pace, or if their opponent is not playing in a timely fashion, they may ask for the attention of the TO. If the TO agrees that slow play is happening, they will issue a warning. If a player issued a warning for slow play repeats this behavior, they may be issued an immediate game loss by the TO.

After each match, players should update their match sheets by recording the winner, loser, and how many blood points each player scored. Winning players score 25 blood points, and losing players score blood points equal to the number of wound tokens on their opponent’s summoner at the end of the game. When recording a bye, the player’s “opponent” scores 0 blood points. The TO should confirm the validity of the results, then collect all match sheets to determine the next round pairings.

PRIZE:

1st Place: Wolfgang Steakhouse for 2 in Gift Certificates + King Arthur Pin (Glow in the Dark) + Autographed Mercenary Promo Card
2nd:  Playmat  King Arthur Pin
3rd:  Faction Deck Box + King Arthur Pin
4th:  Faction Deck Box + King Arthur Pin
Participation: Mercenary Promo Card

High Stakes - Summoner Wars Tournament

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