Your favorite lovably quirky city is back at it again! Welcome toMachi Koro 2, where new adventures await, but the bakeries and business centers still abound.
InMachi Koro 2, veteran players will notice some big changes. Under the new zoning laws, players receive a limited budget to choose their own starting establishments. The available cards are pulled from three decks and arranged for all to see. It's a race to grab the coolest new establishments and landmarks in the land!
The cards in this set have exciting, never-before-seen effects. But choose what you build wisely, as your landmarks might also benefit your opponents! With more variety than ever before, no two games will be the same.Machi Koro 2will have fans visiting again and again!
This includes Machi Koro 2 + Promo Pack
This promo pack forMachi Koro 2adds three new landmarks: the City Hall, Renovation Company, and Private Club. The new cards can simply be shuffled into the corresponding deck.
- City Hall: "If you roll 1 die and receive no coins, get 2 coins from the bank. (all players)" - Renovation Company: "If you roll 6, get 1 coin from the bank for each [mug] establishment you own. (all players)" - Private Club: "Take 5 coins from each opponent who has 2 landmarks. (builder only)"