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Summoner Wars is a fast-playing, action-packed card game for 2-4 players in which they take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia.
These Summoners wield terrible magic on the battlefield, freezing their foes in place, draining their enemies of power, and even bringing rains of fire down from the heavens. But most notoriously, they summon their great race's hordes of warriors to the battlefield, to clash in the never-ending struggle for supremacy. A Summoner is both mage and general, and must combine their wizardly might with clever tactics to defeat the enemy Summoner on the opposite side of the battle.
The Summoner Wars Master Set contains six new and different complete factions from which to choose:
Tactics determine the effectiveness of those cards in battle. Call walls of stone to protect you in combat and serve as magic portals for you to summon your warriors. Call your forces forth and send them in a surging wave against your enemy. Cast spells that bolster your forces and cut down those who would oppose you. Victory can come only from the death of your opponent's Summoner...
Frick leads a band of outcasts so far outside of society that they're even outcasts by Cave Goblin standards. Frick, like Sneeks, has a lot of 0-cost units in his deck. But Frick has the ability to get more out of his cheapest goblins in a way that could potentially turn the weakest units into lethal weapons. Gathered under the leadership of this one-eyed summoner, the Cave Goblins under Frick's control were never picked first in gym class, but they're ready to kill now.
Only death awaits for those who love life. Mad Sirian joins the Summoner Wars as the Fallen Kingdom's Second Summoner. This Second Summoner deck is a full faction deck with its own Summoner, set-up card, Champions, Commons, Walls and Event Cards. It requires a Summoner Wars Master Set or Starter Set to play. Pre-order from PlaidHatGames.com and receive your order a month in advance!
Bolvi can certainly take down walls as quickly as Oldin, but as the second Guild Dwarf summoner, Bolvi adds some new twists. Bolvi's deck creates some VERY creative uses of the Summoner Wars base rules and makes you feel like you are playing a whole different game without adding hardly any new rules to keep track of.
Noted on the podcast as a "tower defense"-style summoner, Bolvi summons tough, ranged towers and has a diverse event set to support and improve those towers.
All those who have wronged the Phoenix Elves will now know the power of the great bird whose name they invoke! Queen Maldaria joins the Summoner Wars as the Phoenix Elves' Second Summoner.
This Second Summoner deck is a full faction deck with its own Summoner, set-up card, Champions, Commons, Walls and Event Cards. It requires a Summoner Wars Master Set or Starter Set to play.
It is a stand-alone faction deck, but the Commons and Champions from this deck can also be switched in and out with Phoenix Elves cards from the Phoenix Elves vs. Tundra Orcs starter set and from the Rukar's Power reinforcement pack.
Set Contents: - 42 Cards
1 Queen Maldaria - Summoner
1 Fanessa - Champion
1 Kaebeeros - Champion
1 Duke Ramazall - Champion
7 Firelings - Common
6 Fire Archers - Common
5 Fire Dancers - Common
1 Release the Hounds - Event
1 Wrath of the Volcano - Event
2 Passion of the Phoenix - Events
2 Lava Flow - Events
3 Conjure Phoenixes - Events
3 Wall Cards
6 Phoenixes - Conjuration
1 Summoner Reference Card
1 Conjurations Rules Card